Amuse the Machine
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Graphics

06 October 2018

H264

  • 音视频开发基础概述 - PCM、YUV、H264、常用软件介绍
  • 深入浅出理解视频编码H264结构
  • Chroma subsampling
  • YCbCr
  • H264基本原理
  • iOSH264PlayDemo
  • H.264/AVC Intra Prediction

OpenGL

I have follow 搭建Mac OpenGL开发环境 to set up my OpenGL development environment.

  • GLEW is not needed.
  • Command Line Tool project is used.

  • https://github.com/Orient-ZY/OpenGL-Learning

  • KMS
  • DRM
  • OpenGL ES versus OpenGL
  • WebGL Overview
  • https://get.webgl.org/
  • Nvidia OpenGL Driver Support
  • Supported APIs for Intel® Graphics Controllers

Audio

-Understanding Sound: What is Sound? -Digital Audio 101: The Basics

Web

  • Game physics from scratch
  • cannon.js

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